Warhammer 40,000: Dawn of War IV Guide

Necrons in Dawn of War IV

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Quick answer

Necrons play a slow, snowballing game: spread the Power Matrix, grow Dominion income from the Tomb Citadel, heal and toughen units on the Matrix, and use Resurrection Galleries to replace losses for free. Their weakness is speed.

Dawn of War IV Necrons and Monolith

Who they are

Ancient android revenants awakening from a 60-million-year slumber to reclaim their empire. In Dawn of War IV they are the patient faction: slow to move, hard to remove, and increasingly difficult to stop.

The Power Matrix, explained

The Tomb Citadel is your strategic centre: a powerful, upgradeable building that also produces units. From it you spread the Power Matrix:

That is the snowball: territory becomes economy, and economy becomes an army that will not die.

Resurrection Galleries

Necrons can build Resurrection Galleries that bring fallen units back for free. You select a preferred unit type; whenever a unit of that type dies, the Gallery replaces it. It does not make Necrons unkillable, but it changes attrition: trading units one-for-one against Necrons is usually a losing deal.

How to play Necrons (official advice)

How to play against Necrons (official advice)

What is confirmed

For the faction overview, see Dawn of War IV factions; for the campaign, see campaign.

FAQ

What is the Power Matrix?

A spreading field Necron buildings must sit on. Each building extends it, and the bigger the Matrix, the more Dominion resource you earn. Units standing on it heal faster and get tougher.

What are Resurrection Galleries?

Buildings that bring fallen units back for free. You pick a preferred unit type, and when one of that type dies, the Gallery replaces it.

What is the Necrons' weakness?

Speed. Most Necron units are slow, so they struggle to respond across the map. Fight them outside the Power Matrix and focus fire to kill units outright.

Are Necrons good for beginners?

They are less forgiving than Space Marines: you need to plan the Matrix and your economy. But their resilience makes mistakes less punishing than with a pure aggression faction.

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