Warhammer 40,000: Dawn of War IV Guide

Dawn of War IV factions

Updated · Factions

Quick answer

Dawn of War IV has four playable factions: Space Marines (including Blood Ravens and Dark Angels), Orks, Necrons, and Adeptus Mechanicus, which makes its Dawn of War debut. Each has its own campaign, and all four are playable in multiplayer and skirmish.

Dawn of War IV Space Marines

The four factions at a glance

Faction Playstyle Signature mechanic Official counter-advice
Space Marines Elite, low unit count, high quality Fortifications, Reserves and the Thunderhawk Relay for mobility Stretch them across multiple fights; deny Power
Orks Numbers, aggression, map pressure Waaagh! Banners, multiple strongholds, free Stratagems Punish reckless advances; chip their armed buildings
Necrons Slow, resilient, snowballing Power Matrix, Tomb Citadel, Resurrection Galleries Fight outside the Matrix; kill units outright
Adeptus Mechanicus Ranged firepower, territory control Noosphere Network and Noosphere research levels Destroy Cogitator Relays; close the distance with melee

Space Marines — the elite baseline

The series’ main faction returns with the Blood Ravens, and the Dark Angels are a playable sub-faction: during the Space Marines campaign you command both.

Full page: Space Marines in Dawn of War IV.

Orks — more is more

Orks win by pressure: spread bases, build multiple strongholds, plant Waaagh! Banners, and use Stratagems freely — for Orks they cost nothing.

Full page: Orks in Dawn of War IV.

Necrons — the slow avalanche

Necrons expand methodically, spreading the Power Matrix from their Tomb Citadel. Buildings must sit on the Matrix and extend it, and a bigger Matrix means more Dominion resource. Units on the Matrix heal faster and get tougher; Resurrection Galleries bring fallen units back for free.

Full page: Necrons in Dawn of War IV.

Adeptus Mechanicus — the machine cult’s debut

The Adeptus Mechanicus makes its first playable Dawn of War appearance, built around the Noosphere Network: build it early, extend it to key resource points, and raise its level to unlock research and upgrades.

Full page: Adeptus Mechanicus in Dawn of War IV.

Which faction fits you?

All four factions appear in the campaign and in multiplayer.

FAQ

How many factions are in Dawn of War IV?

Four: Space Marines (with Blood Ravens and Dark Angels), Orks, Necrons, and Adeptus Mechanicus.

Is Adeptus Mechanicus new to Dawn of War?

Yes. Dawn of War IV is the faction's first playable appearance in the series.

Are Blood Ravens and Dark Angels separate factions?

No. They are Space Marine chapters; Dark Angels is a playable sub-faction, and the Space Marines campaign has missions commanding both.

Which faction should a beginner play?

Space Marines are the most forgiving: elite units that win one-on-one fights, fortifications, and simple base play. Orks reward aggression; Necrons and Adeptus Mechanicus need more planning.

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